Retro '90s Gaming
Slides, video & infographicsGoes in: Slides / infographic
16-bit color palettes and early 3D polygon graphics. Best for tech history, gamification strategies, and developer-focused decks.
Shared by Mark Carver — Visual Style Guide for NotebookLM Presentations — credit where it's due.

A retro-90s gaming aesthetic featuring low-poly 3D models and pixelated textures. Include 16-bit color dithering, a slight CRT monitor curve, and vibrant, saturated lighting. The UI elements should resemble 'Golden Era' RPG menus with chunky borders and pixel-art icons.
How to use it
- 1In the Studio panel, pick slides or infographic and open its prompt box.
- 2Paste the style specification.
- 3Generate, then iterate on the wording if the output drifts.
Square brackets mark the parts you replace with your own topic or question.
More slides, video & infographics prompts
- The cinematic video master promptu/telultra's full director's-treatment prompt for Video Overviews - worldbuilding, camera language, a forbidden-tropes list and a scene-by-scene storyboard.
- Schematic blueprint infographic styleOne of u/Paolo-Cortez's copy-paste style specifications - technical line art, floor-plan symbols and dimension markers.
- Sci-fi isometric HUD styleThe cyberpunk variant from the same set - glowing circuit traces, holographic panels, HUD framing.
- Risograph retro-pop styleThe playful variant - duotone ink, halftone shading, numbered modular sections.